Tin is the ‘Glue of Technology’ in circuit boards, connecting all elements.
We are an Ed-tech company creating a gamified platform for young readers to learn Chinese. We develop global I. P. and publish books with AR battle cards, linking to our AI-powered e-learning platform.
Nowadays, most parents and teachers are desperate as the kids refuse to learn Chinese. Instead, we believe GAMIFICATION is the key to attract students to read literature and learn Chinese.
Parents who have eager to push their children to learn Chinese are our target consumers. The end-users are students aged from 6 to 15. We also sell our products to schools.
Based in Hong Kong, we contribute to enlighten all kids/teenagers to learn Chinese happily.
We believe the power of texts. We beautify creativity. We bestow "Arts" upon the acronym "STEM", begetting "STEAM". Technology is a hollow shell without humanity.
Come aboard! Let's join forces to discover the Midas Touch in our venture.
The shape symbolizes an incubating egg, drawing inspiration from the iconic "Golden Egg" at the HKSTP.
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Fueled by the startup accelerator, we achieve evolution and rise as the glorious phoenix.
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The logotype for publications directly displays the company name in Chinese and HK stands for Hong Kong.
-We might be the oldest start-up team ever in Asia, but we're definitely the most experienced.
fueled by decades of industry leadership.
At the HK Book Fair 2024, we showcased the demo of our AR-Game App. This event was a revenue-generating success, driven by the debut of our proprietary product bundles: books with battle cards. Our product portfolio includes published works (books), which strategically enables us to execute promotions and distribution across global bookstores, educational institutions, and major book fairs.
After the Ideation Programme, our company officially passed the Assessment Panel by the Hong Kong Science and Technology Parks (HKSTP), signifying our top-tier potential in their highly selective Incubation Programme. This significant milestone marked the formal establishment of our development team, bringing together talented members from major metropolitan hubs across Asia.
2026 is dedicated to the full development of our AI-powered e-learning platform. Utilizing Gamification to enhance Chinese learning and bilingual advantages for Hong Kong students, our e-platform is expected to be officially launched in September 2026. This launch is underpinned by a full-spectrum marketing strategy, featuring major inter-school competitions across Hong Kong.
| 2023 Company foundation | 2024 Ideation Programme | 2024 HK Book Fair | 2025 Incubation @HKSTP | 2026 EdTech Platform |
Here are the recent news of our released and published products.
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